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SlayerHeX

Civ 6 R&F Game

R&F Game  

3 members have voted

  1. 1. Do you guys want to host an R&F Game? Please mention the timeframe you guys are free in the comments

    • Yes
      2
    • No
      0
    • Maybe
      1


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Let me know guys, then we can host one

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I'm still trying to figure out the new mechanics of R&F, so probably not yet for me. But my time pref. will be as early eve (GMT) as possible.  

IMO Rise & Fall is pretty broken. Fun though...but broken AF.

Can I suggest people play the base game MP? Cos the latest patch fixes many issues with the base game. The base game is looking more stable/playable now IMO.

Edited by blkbutterfly
Suggest playing base game

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I'll see if can i get it in time

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Gold

R&F is too buggy for me so far sorry.

  • Upvote 1

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I have an idea for a MP game (once they patch some of the bugs for R&F)

I produce a ton of real world maps (from satellite images). I'm playing Scrambled Southeast Asia RN and it is much better balanced now that Firaxis have "fixed" the start locations bug. It's a great map for Brazil, Kongo, Indonesia, Khmer, Dutch, England, Norway, Japan, Spain and possibly China & Germany. I can produce a forked DI version for MP (private?) restricted to only these civs. Very easy.

:smile: 

Edited by blkbutterfly

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How's base game MP Civ6, BLK? Is it less buggy then it used 2b?

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27 minutes ago, RivalET said:

How's base game MP Civ6, BLK? Is it less buggy then it used 2b?

I haven't played base game MP in a while. SP is definitely much better. (Notably the start locations bug is fixed, mostly).

As for R&F, it adds complexity to the UI (so more things to accidentally click) and micromanagement. The game is also longer with significant changes to balance.

I can see Loyalty being very interesting for MP gameplay. IDK

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Quite a few people have been playing somewhat regularly since it came out. Add me to steam and we can try and work something out. Time zones may prove to be difficult.

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